Event Title

Beggar Robot Build From Scrap

Session

Mechatronics Robotics and System Engineering

Description

Begging is a practice of asking a favor with no return back, favors can be monetary but also gifts, food etc. In Kosovo and region there is a great number of beggars in the streets and there are no government legislations for this occurrence, usually these beggars are children or women and the money gained from this type of activities it is uncertain how is spend.

The robot was built from old computer materials such as the computer cases to build the body, CD rom to build the hands, and old monitor to replace the face, in controlling part we also used cheap open source electronics and sensors, such as Arduino UNO for sensors interfacing, ultrasonic sensors to detect the presence of people, and piezo resistive elements to detect the money, the face was animated with the game building platform Unity and interfaced with the Arduino so that the scenes were changed according to the feedback from the Arduino and the sensors, the money gained form the robot will benefit the poor families or support some case of seek people who need to be treated abroad or the treatment is really expensive. The idea behind beggar robot comes from a Slovenian artist SašoSedlaček, who build some of this robots in different countries, but the technical solution and the building of this particular robot was done by us.

Keywords:

Robot, Beggar, Control, Open Source, Build form Scrap, sensor, gaming platform, social impact, donation

Session Chair

Peter Kopacek

Session Co-Chair

Valmir Hoxha

Proceedings Editor

Edmond Hajrizi

ISBN

978-9951-437-54-7

Location

Durres, Albania

Start Date

27-10-2017 1:00 PM

End Date

27-10-2017 2:30 PM

DOI

10.33107/ubt-ic.2017.282

This document is currently not available here.

Share

COinS
 
Oct 27th, 1:00 PM Oct 27th, 2:30 PM

Beggar Robot Build From Scrap

Durres, Albania

Begging is a practice of asking a favor with no return back, favors can be monetary but also gifts, food etc. In Kosovo and region there is a great number of beggars in the streets and there are no government legislations for this occurrence, usually these beggars are children or women and the money gained from this type of activities it is uncertain how is spend.

The robot was built from old computer materials such as the computer cases to build the body, CD rom to build the hands, and old monitor to replace the face, in controlling part we also used cheap open source electronics and sensors, such as Arduino UNO for sensors interfacing, ultrasonic sensors to detect the presence of people, and piezo resistive elements to detect the money, the face was animated with the game building platform Unity and interfaced with the Arduino so that the scenes were changed according to the feedback from the Arduino and the sensors, the money gained form the robot will benefit the poor families or support some case of seek people who need to be treated abroad or the treatment is really expensive. The idea behind beggar robot comes from a Slovenian artist SašoSedlaček, who build some of this robots in different countries, but the technical solution and the building of this particular robot was done by us.