Enhancing the Practical Learning through the Usage of Augmented Reality
Session
Computer Science and Communication Engineering
Description
Teaching methodology requires more innovative and hands-on approach on today schools. Hence, to be able to achieve better teaching and learning objectives for subjects, particular science subjects. This research paper focuses on developing an experimental application to enhance the teaching methodology via augmented reality technology. Moreover, the research will investigate the expected outcomes of the usage of this technology framework by assessing the success of the elementary and high school students. By the implication of this technology within the educational institutions, there will be increase into abilities of achieve better result by students and teaching staff. Also by using this form of learning in ordinary classes will also influence the better use of practical teaching without having to have relevant labors for each scientific subject. More this a decrease in the expenses and less space will be required for experimental laboratories. The results of the research will be published after the implementation of this technology framework at schools by the support of Local and Central Authorities in Kosova.
Keywords:
Augmented Reality, Education, Unity 3D, C#.
Session Chair
Felix Breitenecker
Session Co-Chair
Edmond Jajaga
Proceedings Editor
Edmond Hajrizi
ISBN
978-9951-437-69-1
Location
Pristina, Kosovo
Start Date
27-10-2018 3:15 PM
End Date
27-10-2018 4:45 PM
DOI
10.33107/ubt-ic.2018.91
Recommended Citation
Hoxha, Ramiz; Mula, Arbër; and Laja, Edmond, "Enhancing the Practical Learning through the Usage of Augmented Reality" (2018). UBT International Conference. 91.
https://knowledgecenter.ubt-uni.net/conference/2018/all-events/91
Enhancing the Practical Learning through the Usage of Augmented Reality
Pristina, Kosovo
Teaching methodology requires more innovative and hands-on approach on today schools. Hence, to be able to achieve better teaching and learning objectives for subjects, particular science subjects. This research paper focuses on developing an experimental application to enhance the teaching methodology via augmented reality technology. Moreover, the research will investigate the expected outcomes of the usage of this technology framework by assessing the success of the elementary and high school students. By the implication of this technology within the educational institutions, there will be increase into abilities of achieve better result by students and teaching staff. Also by using this form of learning in ordinary classes will also influence the better use of practical teaching without having to have relevant labors for each scientific subject. More this a decrease in the expenses and less space will be required for experimental laboratories. The results of the research will be published after the implementation of this technology framework at schools by the support of Local and Central Authorities in Kosova.