Session

Computer Science and Communication Engineering

Description

Knowing how to communicate in the target language is the main goal of most language learners. Furthermore, it is very challenging for teachers to bring real world communication experiences in classroom settings where English is not the native language. Hence, in this paper I explore the role of virtual simulations in promoting communicational and collaboration opportunities to non-native speakers of English. In my research, I describe how virtual worlds improve communicative and collaborative skills of non-native speakers of English. Moreover, I investigate how virtual worlds can create a learner centered environment where students take control of their own language production. And third, I explore how the affordances of virtual worlds can enhance non-native English students’ communication and collaboration by engaging them in contextual and authentic environment.

Keywords:

Computer Assisted Language Learning, Virtual worlds, Communication, Collaboration

Proceedings Editor

Edmond Hajrizi

ISBN

978-9951-437-46-2

First Page

97

Last Page

100

Location

Durres, Albania

Start Date

28-10-2016 9:00 AM

End Date

30-10-2016 5:00 PM

DOI

10.33107/ubt-ic.2016.57

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Oct 28th, 9:00 AM Oct 30th, 5:00 PM

Improving non-native English students’ communicative competence and collaboration skills through Virtual Simulations

Durres, Albania

Knowing how to communicate in the target language is the main goal of most language learners. Furthermore, it is very challenging for teachers to bring real world communication experiences in classroom settings where English is not the native language. Hence, in this paper I explore the role of virtual simulations in promoting communicational and collaboration opportunities to non-native speakers of English. In my research, I describe how virtual worlds improve communicative and collaborative skills of non-native speakers of English. Moreover, I investigate how virtual worlds can create a learner centered environment where students take control of their own language production. And third, I explore how the affordances of virtual worlds can enhance non-native English students’ communication and collaboration by engaging them in contextual and authentic environment.